Squirette Nineve Aloysha ni Varich
Smera Znatok of the Onyx Fields

Sidhe Wilder
Eclipsing Fingers
Claviger of Cat Routh


Description


Mortal Seeming
Height: 5'8"
Weight: 130 lb.
Ethnicity: Caucasian
Eyes: Blue
Hair: Long simple brown
Clothing: Black casual
Comportment/Cadence: Reserved
Distinctions: Cold yet beautiful, Nineve embodies the hard-edged and refined grace of langorous Russian elegance; her accent is a dead give-away of her native country, in fact; perhaps she is a model, though she favors black tight-fitting (and "tactical") clothing
Supernatural Qualities: none
Accoutrements: Light jewelry, concealed weapons
Traits: Appearance 5 (slinky); Style 2

Fae Mien
Height: 5'9"
Weight: 130 lb.
Eyes: Ice-blue
Hair: Long simple dark-blue
Clothing: Black casual
Comportment/Cadence: Reserved
Supernatural Qualities: In her true form, the Sidhe astounds with her willowy poise and serpentine finesse; her beauty only becomes somehow both colder and more bewitching; yet, she still favors the dark tight-fitting attire, which merely takes on a more medieval appearance
Accoutrements: Light jewelry, concealed weapons
Traits: Appearance 7 (slinky); Style 2


“Such a fascinating tactic. Tell me more, tovarisch.”


History


Date of Birth: June 18th, 1985
Home: Anapa, Krasnodar Krai, Russia
Family: Faddei and Nyura Aloysha (parents); Iosif (younger brother); Nineve Faddeinovna Aloysha (birth name)
Chrysalis: Preordainment (she grew up in a blue-collar Cossack-descended family living in a town on the Black Sea; because she was quite pretty, she was frequently sought-after, which ultimately led to a jealous assault in her adolescence that left the teen for dead; this was when her Varich soul took over and triggered the flare of Chrysalized Glamour), 2005
Mentor: Artur Khanipov
The Test: Trial by Influence (Nineve left the hospital on her own accord and vanished from human society, seeking only her fellow fae; she discovered fellow Varich in Sochi and began her Fior-Righ, earning her Naming with devoted effort and fuller recall of her Sidhe past)
Comrades: Cassidy Madden, Cristiona Paise, Islene Duinseach, Ranozir Karkadin, Wyatt Roum, Zofia Lindahl, Antonia Cerini, Yvie Macdonald, Esme Horton
Key Event #1: Awe & Wonder (Nineve refused to ever again be a helpless victim and she trained hard, eager to prove herself as a loyal and useful vassal)
Key Event #2: Awe & Wonder (concerned that the Fomorians and other dark forces accompanied the Varich's return, the lovely young knight was given an important and far-reaching solo mission: to seek out relics and talismans to bring back to the House for their collective use against their nebulous and diabolic foes)
Key Event #3: Awe & Wonder (one such relic, a medieval signet ring said to command the obedience of whoever wore it, led her in a chase across the world, landing her eventually in the middle of the US; there the relic evaded her grasp for the time being, but she lingered there as rumor had it that it'd been smuggled to a private collector in the area)
Transition: Shift in Nature (to make this first great hunt a success, Nineve allowed herself to take allies to help; but she chose only a few, the most trusted, like mortal brawler Cassidy Madden


Remembrance


Magnitude: Nineve has a solid memory dating back to just after the Shattering, which is mostly her time in a chilly marshy and dragon-infested country in Arcadia.
Details: She remembers her role as a strategist there, helping the commanders outsmart the dragon legions.


Chimera


Leather Armor
Appearance: A suit of black-dyed leather armor with hardened cuirass, protecting her entire torso and upper arms, and emblazoned with the sigil of House Varich.
Origin: Inherent

Long Sword
Appearance: A straight double-edged steel blade in an unadorned scabbard
Origin: Inherent

Dagger
Appearance: A straight double-edged steel blade in an unadorned scabbard, often wielded in her off-hand alongside the sword.
Origin: Inherent


Bunk Styles


Style: Tricks & Treats
Examples: Rumor-mongering, sleight-of-hand tricks, start an argument, get limber


Significant Other


Name: Cassidy Madden, 2006
Nature: Companionship

Cassidy




Weakness
Freely-Cruel


Nineve is Varich to the core of her black heart. This doesn't make her evil, it makes her brutally pragmatic. She trains hard and always seeks out weaknesses and (rightly) assumes everyone has at least one. But it also does not endear her to concepts like "love" or even authentic friendship.

Likelihood of Corruption

Average.

She may be cold but she's not vile, and unlikely to give into especially malicious activities or temptations.

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