Squirette Abigail Green ni Daireann
Fealla Glas of the Jolly Roger


Concept

Player: Cam
Chronicle: Golden Nights
Status: PC
Oathcircle: Shanghaied Ensemble of Royalty
Concept: Pirate Captain's Daughter ("Naomi")
Kith: Sidhe
House: Daireann
Court: Unseelie
Seeming: Wilder
Political Impulse: Modernist
Seelie Legacy: Dandy
Unseelie Legacy: Outlaw
Romantic Legacies: Jongleur/Cynic
Apparent Age: 15
Real Age: 21
Chrysalis: 2001


Attributes

Physical: Strength 2, Dexterity 3, Stamina 2
Social: Charisma 3, Manipulation 2, Appearance 5/7 (exquisite)
Mental: Perception 3, Intelligence 3, Wits 4 (wily)


Abilities

Talents: Alertness 1, Athletics 1, Brawl 1, Dodge 2, Empathy 1, Kenning 2, Leadership 1, Streetwise 1, Subterfuge 2, Temporal Sense 1, Throwing 1
Skills: Boating 2, Etiquette 1, Firearms 1, Melee 2, Stealth 1, Technology 1
Knowledges: Cosmology 1, Gremayre 1, Linguistics (spanish) 1, Navigation 1, Occult 1


Advantages

Arts: Skycraft 2, Sovereign 2, Swashbuckler 3, Wayfare 2
Realms: Actor 3, Fae 3, Nature 2, Prop 2, Scene 3, Time 2
Backgrounds: Chimera 3, Contacts 2, Remembrance 2, Resources 1, Title 1
Glamour: 6
Banality: 4
Willpower: 6
Merits: Sea Legs (1)
Flaws: Addiction: nicotine (1), Adrenaline Junkie (2), Notoriety (3)


Miscellaneous Notes

Chimera: Leather armor, rapier, dagger, Queen Anne flintlock pistol
Oaths: Oath of Unity: Shanghaied Ensemble of Royalty
Bedlam: none today
Creativity: 2
Birthrights: Awe & Beauty; Noble Bearing
Frailties: Banality's Curse
House Boons: Vengeance’s Thrill; Fearless Blades
House Flaws: Loose Lips
Musing Threshold: Brew Excitement
Ravaging Threshold: Condemn to Doldrum Despair


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Haymaker, Heel Stamp
Special Maneuvers (Dodge): Displacement, Evasion, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump
Special Maneuvers (Melee): Fleche, Great Blow, Parry, Riposte, Thrust
Combinations (unarmed): none
Combinations (armed): none
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Polearms
Ranged Weapons Techniques: Thrown Blades, Thrown Weapons
Firearms Techniques: Archaic, Handguns
Common Weapons: Queen Anne Flintlock Pistol (Diff. 6, Dmg: 4, Rate: 1, Clip: 1, Range: 20; Conceal: P, Ammo: standard; chimerical), Rapier (Diff. 5, Dmg: Str+2, Init. +2, Conceal: T; chimerical), Dagger (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P; chimerical)
Armor: Leather (+2 soak; chimerical)

Experience Points:


Personality
What is this?

Career Class: Criminal
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Inherit her father’s pirate admiralty; 2) Keep and develop her well-connected friends in the nobility
Short Term Goals: 1) Figure out how she got herself and the Citrons abducted; 2) Improve pirating skills
Religion: Animism
Politics: Feodality
Sex: Bisexual/Polygamous
Traits: Shrewd, Shifty, Dashing, Plucky, Jaunty
Additional Notes: none

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