Sir Gunnar Koll ap Aesin
Skyte Dunkelskaer of the Darkstorm Demesnes
Concept
Player: Cam
Chronicle: Ashes of Now
Status: PC
Oathcircle: Red Ring
Concept: Dark Thane
Kith: Troll
House: Aesin
Court: Unseelie
Seeming: Grump
Seelie Legacy: Regent
Unseelie Legacy: Beast
Apparent Age: 35
Real Age: 40
Chrysalis: 1985
Attributes
Physical: Strength 5/7 (brutish), Dexterity 3, Stamina 4 (tough)
Social: Charisma 3, Manipulation 2, Appearance 2
Mental: Perception 3, Intelligence 2, Wits 3
Abilities
Talents: Alertness 4 (forest), Athletics 3, Brawl 5 (grappling), Dodge 4 (blocks), Intimidation 5 (ultimatums), Kenning 2, Leadership 2, Subterfuge 1, Throwing 1
Skills: Animal Ken 2, Blind Fighting 1, Drive 1, Etiquette 1, Fast-Draw 1, Firearms 2, Melee 5 (clubs), Security 1, Stealth 1, Stonemasonry 3, Survival 2
Knowledges: Cosmology 1, Dreaming Lore 1, Garou Lore 1, Gremayre 3, Investigation 1, Medicine 1, Occult 2, Politics 1
Advantages
Arts: Primal 5, Sovereign 4, Surfeit 3, Wayfare 2
Realms: Actor 5, Fae 4, Nature 4, Prop 3, Scene 2
Backgrounds: Chimera 3, Dross 4, Remembrance 1, Resources 3, Retinue 4, Title 2, Treasures 3
Glamour: 7
Banality: 5
Willpower: 9
Merits: Nature-Linked (3)
Flaws: Geasa: cannot brandish weapons without drawing an enemy's blood (4)
Miscellaneous Notes
Chimera: Chain Mail
Treasures: Claw of the Bear
Oaths: Oath of Fealty: Baroness Antoinette Kirs
Bedlam: none today
Creativity: 0
Birthrights: Stubbornness, Titan's Power
Frailties: Bond of Duty
House Boons: Hero's Yore, Spirit of the North
House Flaws: Lineage of the Gods
Musing Threshold: Create Calm
Ravaging Threshold: Crush Will
Combat
Style: Pankration (external/soft)
Special Maneuvers (Brawl): Backbreaker, Bear Hug, Dislocate Limb, Grab Punch, Head Butt, Improved Pin, Joint Break, Joint Lock, Lariat, Neckbreaker, Pin, Power Uppercut
Special Maneuvers (Dodge): Deflecting Punch, Disarm, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Duck'n'Roll, Jump, Kippup, Maritime Combat, Shoulder Smash
Special Maneuvers (Melee): Bash, Dazing Blow, Disarm, Flow Like Water, Great Blow, Offensive Parry, Parry, Smash, Thrust
Combinations (unarmed): Displacement/Head Butt/Power Uppercut; Disarm/Grab Punch/Backbreaker; Deflecting Punch/Dislocate Limb/Improved Pin; Grab Punch/Joint Break/Neckbreaker
Combinations (armed):
Bash/Smash/Great Blow; Disarm/Bash/Flow Like Water; Offensive Parry/Smash/Great Blow; Smash/Smash/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Power Tools, Staff
Ranged Weapons Techniques: Thrown Weapons
Firearms Techniques: Archaic, Handguns, Rifles, Shotguns
Common Weapons: Claw of the Bear (Diff. 6, Dmg: Str+3, Conceal: T, Accur. +1), Knife (Diff. 5, Dmg: Str+1, Conceal: P, Init. +1), Baseball Bat (Diff. 6, Dmg: Str+1, Conceal: T, Accur. +1), Ruger Redhawk (Diff. 6, Dmg: 8, Rate: 2, Clip: 6, Range: 50, Conceal: T, Ammo: hollowpoints), Remington 870 (Diff. 6, Dmg: 8, Rate: 1, Clip: 8, Range: 20, Conceal: T, Ammo: standard), Weatherby Mark V (Diff. 8, Dmg: 12, Rate: 1, Clip: 3, Range: 300, Conceal: N, Ammo: hollowpoints)
Armor: Chain Mail (+3 soak, -1 Dex, chimerical)
Experience Points:
Personality
What is this?
Career Class: Law Enforcer
Drive: Assertive
Social Activity: Introvert
Long Term Goals: 1) Keep Unseelie wilderness territory secure from threats like the Nunnehi; 2) Rise in rank, acquiring true holding
Short Term Goals: 1) Discern local noble intrigue; 2) Learn more about the Nunnehi and other threats
Religion: Agnosticism
Politics: Feodality
Sex: Heterosexual/Monogamous
Traits: Intimidating, Brutish, Dauntless, Stubborn, Dutiful, Callous, Commanding, Compelling, Tough-as-Nails, Wild
Additional Notes: none
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